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dc.contributor.authorGarea, Shaun S.
dc.date.accessioned2020-07-02T00:29:55Z
dc.date.available2020-07-02T00:29:55Z
dc.date.issued2019
dc.identifier.urihttp://hdl.handle.net/10179/15448
dc.description.abstractVideo games are incredibly popular and their prevalence in society increases year to year. Looking at the effects of video games, research has found that cooperative gameplay results in increased cooperation post-game. However, these findings have been mixed, and accordingly the true effects of in-game cooperation are unclear. This study investigated the relationship between short-term cooperation in a video game and post-game cooperative behaviour. Sixty participants were randomly assigned to play a non-violent game (Portal 2) either by themselves, or in a split-screen cooperative game mode for 20 minutes. Following this, cooperation was measured both by a digital form of the give-some dilemma (a coin sharing game) and by the Everyday Cooperation Scale (self-report questionnaire). As prior research has identified social dominance orientations as an important factor in cooperation, participants also completed a questionnaire assessing their Social Dominance Orientation. Based on the General Learning Model and past research, it was predicted that participants who played cooperatively would show higher cooperation levels post-game than those who played the same game in single-player mode. Results did not support the core hypothesis.--Shortened abstracten_US
dc.language.isoenen_US
dc.publisherMassey Universityen_US
dc.rightsThe Authoren_US
dc.subjectVideo gamesen_US
dc.subjectPsychological aspectsen_US
dc.subjectVideo gamersen_US
dc.subjectPsychologyen_US
dc.subjectCooperativenessen_US
dc.titlePlaying and working together : can video games increase real world cooperation? : presented to the Faculty of the Department of Psychology, Massey University, New Zealand in partial fulfilment of the requirement for the degree of Master of Science in Psychologyen_US
dc.typeThesisen_US
thesis.degree.disciplinePsychologyen_US
thesis.degree.levelMastersen_US
thesis.degree.nameMaster of Science (MSc)en_US
dc.subject.anzsrc520599 Social and personality psychology not elsewhere classifieden


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